Elden Ring: Streamer makes us discover the game like we’ve never seen it before!

game news Elden Ring: Streamer makes us discover the game like we’ve never seen it before!

Passed in version 1.06 a few days ago, Elden Ring continues to be improved by From Software, who feel free to rebalance gameplay and track down bugs found in Underworld. But one of the operators decided to go in the opposite direction to present the game to us as it was…before its release.

Released on February 25th on PC, PS4, PS5, Xbox One, and Xbox Series, Elden Ring has completely exceeded expectations from From Software and Bandai Namco.

Elden Ring: commercial success and a very active community

with More than 13.4 million copies have been sold In just over a month, the title has reached a much wider audience than other studio productions, as famous as they may be. Success due to a marketing campaign that highlights Share George RR Martin For the concept of the universe, for Create a vast open world that is easily accessiblebut also thanks Great playing qualities Title, music and word of mouth.

Currently favorite for Game of the Year title, Elden Ring fascinates. It fascinates regulars of software games, as they want to dissect all the elements that make up the world and the story, beginners, with the help of which they can leave a very difficult area, or even by Fast Racerswho compete in creativity to set new records.

Diving into the heart of development thanks to a broadcast device

But Lance MacDonald, the explorer of many games (NieR Automata) and Elden Ring in particular, decided to go back in time and Inform your community about the game as it was before its release. Obviously, discovering this version of the game cannot be done without it Free camera integrationallowing to go everywhere and thus see What is hidden under water, behind the walls of caves, and in general in hard-to-reach areas for players. Often there is nothing to see, but it is always It is interesting to know what lies behind the scenes of the gameAnd some never-before-seen secrets may be revealed.

I live on Twitch for something special, playing a pre-release version of Elden Ring (two months before release!) with loads of unfinished stuff, different items, enemies, mechanics, character names and a patch camera mode. Starting.

Beyond going to see what’s hidden “Behind the Veil”, the idea to explore this non-commercial version is So to discover the changes made by developers In terms of combat, modified objects, hidden or since deleted, new weapons, revised and patched mechanics or even modified characters. Briefly, Dive into the development of the Elden Ringbut also below the map, outside of the dungeons, and in the heart of the decorations.

Since the broadcast began, Lance MacDonald has not hesitated. Pause the game and use the camera To dissect executions or closely observe 3D models Characters, sometimes incomplete. Even if nothing new emerges from this exploration, it is Entertaining as much as useful About how the last few weeks of development have been going.

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