Orienting Cité-clabousse, in the Splash District, a thriving area that will house the main activities of our Inkling friends. Obviously, the basic principle remains identical to the one born in Wii U, as evidenced by the now-known Territory War mode: for pocket victory after three minutes of play, you must repaint as much ground as possible, under the noses of the four. competing players. The ink of your camp allows you to move faster, while allowing special movements such as squid flow, to expand a wall in one go, or squid roll, which has the ability to send an opposing portion of the paint.
Arenas and Arsenal
12 rotating arenas are planned when the game starts, some new, such as Banlieue Balicot, Cass Rascasse, Réservor Rigadelle or Marché Grefin, others from the Chromapolis area, such as Galeries Guppy with its rotating walls, Pont Esturgeon that connects the two areas, or the Ca$halot club where Pallets are submerged. Logically, we will have to rely on free post-launch updates to expand the number of game regions. Guide mode will allow you to roam freely around each yard to learn about the land area and study the lines of fire.
On the arsenal side, all the basic weapons of the previous two parts will be available, not forgetting the dock, and the new one, Eclatanas. So, the Katanas, which send aerosols of ink at a greater or lesser range depending on the charging time; The charged attack compensates for its slowness with its combat effectiveness. It will also be necessary to rely on special weapons that can be activated after filling the team scale, such as the Districool, a large refrigerator that serves drinks synonymous withupgrades. And since there are 4 in each fridge, you can also share them with your teammates. Sonar Paf makes waves around it, locates opponents, and players are forced to jump to avoid their radius of movement. Finally, Cavalsquale is a classic dash that requires a certain amount of activation time before it can attack an opponent. Multiple Rocket, Chrome Jet, Ink Rain, Super Seal, and Glyzator will return to multiply combos, once they are attached to the main weapons.
It will be necessary to monetize weapon variants using cartridge patents obtained through the sanding of the Season Pass, a large measure of typical service game experience that increases by accumulating games and experience points, or by regularly using the in-game weapon of choice. Special. Rewards await those who spend their precious points. The game was also decorated with various cosmetics, whether it was accessories for the Eaux-de-forme store, clothes for the Vestarium store, or shoes for M.Coco, owner of the Pied Argile. unsurprisingly, suits They are associated with certain items (run faster, improve special moves), and the NPC – Tipik – is always present in one corner of the town hall to modify abilities.
Patterns of play
Back through the lobby, we’ll have access to the different game modes: Solo and Team Chaos Matches, Zone Defense, a perilous expedition around a caravan, a bazocarp mission with its powerful weapon of capture, or Clam Rain. If necessary, nothing prevents you from creating private parties by invitation. In the lobby you can also test out your new weapons at the shooting range, or avatar your game partners in 3D holograms to see them struggle in real time in their own games. Call them to participate in the match. A replay option will also be there to re-watch old encounters, with typical options (fast forward, skipsand shifts in perspective) and the ability to share them online.
Sharing is also a question with the inevitable picture mode, for Spam emails Your friends on social networks with pictures of your characters, and even customizable lockers thanks to items collected in the game or in the Coolypso store. Depending on the season, players will also be able to customize their Splatiquettes, everything that ultimately serves to give themselves some sort of once online (banners, badges, nicknames, emotes, stuff). Other social features are planned, such as the ability to post drawings via a mailbox for those who are nostalgic for Miiverse. It will also be necessary to rely from launch on the smartphone app with Splatnet 3, intended for Nintendo Switch Online subscribers, for direct access to information and match history, ordering exclusive equipment, obtaining wallpapers or sharing. By spending anchor points.
The Salmon Run Next Wave PvE mode already built into the heart of an earlier presentation introduces more variants of Salmonoboss, such as the Couverclad, which creates a barrier to protect its followers as it threatens to crush you or smash a large ball that sends projectiles from a distance as waves of enemies continue to rise. On the Salmonarch’s side, the Giant Salmotori must be shot with egg cannons to remove before the time limit expires. Note that another in-city Big Run mode will explode several times a year, depending on the season.
Story, DLC, and amiibo
The story mode promises not to change much since Splatoon 2, with this always mix of platforms and TPS: from manhole cover in the heart of the city, your Spy No. 3 will be able to infiltrate the lands of the Octarians, accompanied by his friend Salmioche – which seems like a perfect opportunity to learn about different weapons . Since you’re here, you won’t escape the lane on the amiibo, to save your different weapon combinations, or add another Inkling to your shots. Rest assured, Splatoon 3 amiibo for compulsive collectors will be releasing this winter.
Finally, like any good gaming service – even if this one is sold at Premium – it will be necessary to count on post-launch updates, with the catalog renewing every three months for two years. For those considering competing first, X/League Matches will be introduced later to accommodate those who have ranked high in the Ladder. Team League matches will allow players to participate every two hours in matches based on results obtained in Match Anarchy. And since the roadmap is well-optimized, significant additional paid content will also be included, as was the case with Splatoon 2: Octo Expansion.